I've been working on my own ASCII-styled renderer that works like an engine named "BlackMold".
It is written in c++ using GLFW, MiniAudio, and OpenGL.
I am also creating a game utilizing my engine and making custom tools relating to the game.
I also have plans of reworking the engine into a more modular system, where parts are swappable to create a specialized engine for a specific application type.
I'm basically a wizard
Rosux